This paradigm is becoming increasingly popular, due to the fact that computer graphics have progressed to a point where the images are often indistinguishable from the real world. Virtual Reality (VR) places a user inside a computer-generated environment. The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.Ĭompeting interests: The authors declare no competing interests. Xiaojun Chen receives support by the Natural Science Foundation of China ( Grant No.: 81511130089) and the Foundation of Science and Technology Commission of Shanghai Municipality (Grants No.: 14441901002, 1551072221908400). įunding: The work received funding from BioTechMed-Graz in Austria (, “Hardware accelerated intelligent medical imaging”), the 6th Call of the Initial Funding Program from the Research & Technology House (F&T-Haus) at the Graz University of Technology (, “Interactive Planning and Reconstruction of Facial Defects”, PI: Jan Egger) and was supported by TU Graz Open Access Publishing Fund. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.ĭata Availability: Data is available on figshare at. Received: AugAccepted: MaPublished: March 21, 2017Ĭopyright: © 2017 Egger et al. (2017) HTC Vive MeVisLab integration via OpenVR for medical applications. ![]() Medical data coming from other MeVisLab modules can directly be connected per drag-and-drop to the Virtual Reality module, rendering the data inside the HTC Vive for immersive virtual reality inspection.Ĭitation: Egger J, Gall M, Wallner J, Boechat P, Hann A, Li X, et al. The OpenVR library is integrated into the MeVisLab platform, allowing a direct and uncomplicated usage of the head mounted display HTC Vive inside the MeVisLab platform. In this study, the usage of a Virtual Reality device for medical data under the MeVisLab platform is presented. However, ITK and VTK do not support Virtual Reality directly. These platforms have in common that they use libraries like ITK and VTK, and provide a convenient graphical interface. Moreover, most researcher do not build their medical applications from scratch, but rather leverage platforms like MeVisLab, MITK, OsiriX or 3D Slicer. Alas, importing medical data into Virtual Reality devices is not necessarily trivial, in particular, when a direct connection to a proprietary application is desired. This is especially of use in medical operations, where an aesthetic outcome is important, like for facial surgeries. ![]() However, VR has also great potential in other areas, like the medical domain, Examples are intervention planning, training and simulation. Virtual Reality, an immersive technology that replicates an environment via computer-simulated reality, gets a lot of attention in the entertainment industry.
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